Here is a fantastic interview about one of our courses. In this course you learn how to build, produce and release games which includes setting up the game logic, art and music. This course has been such a success and we are proud to have it available to you. You can take this course for 99 dollars.
See what Jay Salton had to say about the course!
I made a Chrome store game in a week
Jay Salton studies digital media and runs a small web design business in Brisbane, Australia. He wanted to expand his business into game development but didn’t know how to get started. He discovered Learn to make HTML 5, Facebook, Chrome Store games and more and designed and published a Chrome store game in a week.
Nice to meet you, Jay. Tell me about yourself and the course you took.
I live in Brisbane, Australia. I’m 27 and I’m currently studying a diploma of interactive digital media. I also do a bit of web design in a business I have as well.
Very cool. What are you driving at? What are some of your goals?
I want to develop my business more and go into games development. I’d like to learn to build Android games, like puzzle games, scrolling shooters and stuff like that.
I found Udemy on Appsumo. They had a promotion for HTML5 game course and that’s how I came across it. I enrolled into the course and it took me a little bit to really get into it.
It took me about a week to make the game that I made.
That’s quite fast.
No. It was quite easy to follow. The steps were laid out properly in an order that I could understand. It’s also good that it’s available whenever you need it. You don’t have to go to a class at a certain time. You just watch it whenever you’re available, whenever you’re free.
I was taking the course at night. I spent a lot of late nights on it (chuckles) over a week. I still have a bit to go through yet. The platform game part.
Did you end up building the same game as the course?
I did build the same type of game but using different graphics and different characters. I created my background myself and then I got some friends to do the characters in the game. The Koala and the pelicans. I made the pelicans so the beak was moving and trying to snap the Koala.
Nice. Tell me more about your game.
Ok, so you’re a Koala and you’ve got a jetpack on and you’re sort of flying along and these pelicans are trying to attack you.
The first weapon you start out with is a spear. Once you pick up a power pack you get three spears that shoot out like they spray out. Then you get the water beam, which is sort of like a laser beam but it’s actually a jet of water that takes out the Pelicans. Then the weapon to get is a boomarang. It’s sort of like a honing missile, it automatically hits your enemies when you fire it.
There’s currently 460 people who have installed it and I get quite a lot of traffic on the site as well. Normally around a 1000 visitors per month. Last month almost 2000. I wish there were even more but people are playing it. Someone finally beat my high score. All my high scores were in there from testing (laughs). It feels good to have people out there testing it and using it.
Ha. Very cool. I don’t know why but that sounds hard to me. It sounds hard to build. Just because I don’t have any experience.
Following the steps it was easy. I probably could not have done it without Udemy. Without following that course, I wouldn’t have been able to think of how to do it. But it’s fairly easy, he shows you this game engine which is called Construct 2. So you build it in Construct 2. It’s like Actionscript programming that would be in flash but it actually make HTML5 games.
Then you can put it on different platforms. It’s not just on the web, you can actually make games for phones. It’s less programming with Construct 2, you build it in blocks and each block has an action like if enemies hit it’ll make a sound and get 10 points. Whenever you do an action in this list, run this actionscript (an action sheet).
And you’re also studying this in a formal way as well?
Any recommendations or tips for someone who is taking the course or trying to get into something similar?
Stick to it. It does take a bit of time to sort of catch onto this stuff. It does take a while but it’s well worth it.
Update: Since we first published this story, Jay has finished creating and publishing his first Android game.
John Bura is the CEO of Mammoth Interactive. He has been programming games since 1997 and teaching since 2002. John has been contracted by many different companies to provide game design, audio, programming, level design and project management.
To this day, John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time, John likes to play ultimate Frisbee, cycle and work out!
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