In this book, you learn how to navigate the Unreal editor while building 6 basic games. This book is an extension of Mammoth Interactive’s “Introduction to Unreal” book. You set up each game’s design, thus learning to create video game levels. Then you learn how to use C++ scripts to give your game custom functionality.
Have you always wanted to create your own iOS application? This book is a beginner’s guide to the Swift 3.0 programming language. Swift 3.0 is a powerful, intuitive interface with which you can design incredible apps.
Have you always wanted to create your own iOS application? In this book, you will learn how to build an app from scratch using Xcode. We use real-life, practical examples that you will be able to use when developing your own apps. Your first app will be up-and-running in no time!