New course released! Build “The Legend of Zenda” game in Unity3D and Blender.

Learn to build a game in Unity3D. Create the game’s art from scratch in Blender.

We at Mammoth Interactive have just released our “Legend of Zenda” course. In this course, you learn how to build a 3D game with Unity and Blender. Get it on sale for 19 dollars today!

This course is unique because we make ​both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.

First you design the game “The Legend of Zenda” and its functionality in Unity. You learn how to code in C# and ​build video game levels. Don’t worry if you’ve never coded before. We ​start simple and add more to the game as the course goes on.

Some of the code you'll build in the course.

Some of the code you’ll build in The Legend of Zenda course.

Why Unity?

Unity is one of the most popular platforms in game development. You can use Unity to build 2D and 3D games. Unity is cross-platform, which means it is easy to use with other programs.

A screen grab from the course.

A screen grab from The Legend of Zenda course.

Then you create ​3D models for the game in Blender. You build all the art assets for the game, including the characters, weapons, cannon, dungeon, and temple. You learn how to integrate your art from Blender into Unity.

Why Blender?

Blender, like Unity, is a popular production suite that is ​free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.

A preview of the game you'll make.

A preview of the game you’ll make.

​Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

​Let’s get started!

Get our brand-new course. Make a Ninja game for mobile in Unity and Blender.

Learn to build a Ninja game for mobile using in Unity. Create the game’s art from scratch in Blender.

We’re excited to release our latest course: Make a Ninja Survival game for mobile in Unity and Blender. In this course, you learn how to build a Ninja game for mobile using Unity and Blender. Enroll now for only 19 dollars!

This course is unique because we make ​both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game.

First you design the game and its functionality in Unity. You learn how to ​code in C# and ​build video game levels. Don’t worry if you’ve never coded before. We ​start simple and add more to the game as the course goes on.

Some of the code you'll build.

Some of the code you’ll build.

Why Unity?

Unity is one of the most popular platforms in game development. You can use Unity to build 2D and 3D games. Unity is cross-platform, which means it is easy to use with other platforms.

Then you create the ​3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity.

Why Blender?

Blender, like Unity, is a popular production suite that is ​free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.

Is this course for me?

Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

The Ninja Survival course is for anyone who wants to learn game development. Our primary target students are ​complete beginners. But if you already know how to use Unity or Blender, you can still benefit from taking this course.

Let’s go!

 

New course released! Make a Portals clone in Unity3D and Blender.

Learn to build a game using portals in Unity3D. Create the game’s art from scratch in Blender.

We at Mammoth Interactive are stoked to release our newest course: Make a Portals clone in Unity3D and Blender. On sale now for only 19 dollars!

This course is unique because we make both the code and the art for the game from scratch. First you design the game and its functionality in Unity. You learn how to code in C# and build video game levels.

Then you create the 3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity.

A screen-grab from the course, where art from Blender has been integrated into Unity.

A screen-grab from the course, where art from Blender has been integrated into Unity.

Is this course for me?

Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

Our Portals course is for anyone who wants to learn game development. We target complete beginners. But if you already know how to use Unity or Blender, you can still benefit from taking this course.

A snapshot of the game you'll build.

A snapshot of the game you’ll build.

What programs do I need?

To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling and texturing), Photoshop or a free program like Gimp (for 2D art and some texturing), and Unity (for game set-up and coding).

Unity and Blender are free to download. Please download and install Unity3D and Blender before purchasing this course. This course was recorded on a Mac computer, but you can use Unity and Blender on a PC.

We hope you enjoy taking this course as much as we did making it. Click here to get 96% off!

Blender Art Inspiration

Dribbble is full of jaw-dropping art. See below some of my recent favorites made with Blender. To learn how to make your own 3D models in Blender, check out our Super Marlo Runner course.

Low poly airplane scene animation by Mohamed Chahin

Low poly airplane scene animation by Mohamed Chahin

Low Poly Elephant Family by Jordan Blakey

Low Poly Elephant Family by Jordan Blakey

Yellow bridge by Maciej Szymaś

Yellow bridge by Maciej Szymaś

Keep dancing by Agatha Yu

Keep dancing by Agatha Yu

shipbuilding by John Oquist

shipbuilding by John Oquist

Inspired to make your own Blender art? Enroll in our Super Marlo Runner course today!

Build a Super MARLO Runner Clone in Unity and Blender

Build an epic 3D game.

Do you want to make your own 3D game? We have the course for you. In our new Super MARLO Runner course, you can learn the foundations of making a 3D game. In these tutorials, you will build a Super MARLO Runner game in Unity3D – from scratch.

The Super MARLO Runner course does not assume any prior knowledge. It is perfect for beginners. In fact, the course begins with an introduction to Unity for those who have never used it before.

This course is unique because you will make your own 3D art, models, and textures in Blender. You will learn how to integrate the art into Unity.

You will learn every step it takes to design a game from start to finish. The Super MARLO Runner course teaches you how to:

  • Create characters and make them move
  • Draw speed blocks and enemies
  • Add power-ups and finish lines
  • Develop the background and interface
  • Design and fine-tune a level

When you complete the Super MARLO Runner course, you will have a functioning runner game. You will be able to build upon the game to add your own project ideas! Ready to begin?