Hello Coding released! Get 17 courses for $49.

Introducing our latest massive project: Hello Coding. It took 5 months, and it’s here! Featuring 164 hours of curriculum and 17 bonus courses, it’s on sale now for $49.

We’ve gotten great feedback from our Kickstarter backers, who received early access to this course because they helped us raise over $100’000.

Anyone can code.

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Hello Coding takes you through 5 stages of development: introduction to coding, web development, app development, game development and artificial intelligence.

This final part is our favorite – you get to learn Python, TensorFlow, stock prediction, image recognition, fraud detection and more!

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164 hours and 17 bonus courses.

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Our new course: Make 3D characters easily with MakeHuman and Blender3D.

A faster way to build 3D models.

We’ve got another new course for you. This one features MakeHuman, and it’s currently 91% off.

In “Make 3D characters easily with MakeHuman and Blender3D,” you create 3D models in MakeHuman and Blender3D. This course is for anyone who wants to to make art digitally. We target ​complete beginners.

Why MakeHuman?

MakeHuman is a ​free software that you can use to create realistic 3D humans. It makes designing models fast and intuitive.

Why Blender?

Blender is a powerful program that can be used to make art assets, including characters. Blender is cross-platform. The art you make in Blender is easy to add to games or other projects.

Can’t forget Unity

You also learn how to integrate the art you make in Unity. Unity is one of the most popular platforms in game development. You can use Unity to build 2D and 3D games. Unity is cross-platform, which means it is easy to use with other programs.

To follow along with these tutorials, you will need the following programs: MakeHuman, Blender, and Unity. They are free to download. Our MakeHuman course was recorded on a Mac computer, but you can use MakeHuman, Blender, and Unity on a PC. Ready to begin?

New course released! Make a Portals clone in Unity3D and Blender.

Learn to build a game using portals in Unity3D. Create the game’s art from scratch in Blender.

We at Mammoth Interactive are stoked to release our newest course: Make a Portals clone in Unity3D and Blender. On sale now for only 19 dollars!

This course is unique because we make both the code and the art for the game from scratch. First you design the game and its functionality in Unity. You learn how to code in C# and build video game levels.

Then you create the 3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity.

A screen-grab from the course, where art from Blender has been integrated into Unity.

A screen-grab from the course, where art from Blender has been integrated into Unity.

Is this course for me?

Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

Our Portals course is for anyone who wants to learn game development. We target complete beginners. But if you already know how to use Unity or Blender, you can still benefit from taking this course.

A snapshot of the game you'll build.

A snapshot of the game you’ll build.

What programs do I need?

To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling and texturing), Photoshop or a free program like Gimp (for 2D art and some texturing), and Unity (for game set-up and coding).

Unity and Blender are free to download. Please download and install Unity3D and Blender before purchasing this course. This course was recorded on a Mac computer, but you can use Unity and Blender on a PC.

We hope you enjoy taking this course as much as we did making it. Click here to get 96% off!