Learn to build a game using portals in Unity3D. Create the game’s art from scratch in Blender.
We at Mammoth Interactive are stoked to release our newest course: Make a Portals clone in Unity3D and Blender. On sale now for only 19 dollars!
This course is unique because we make both the code and the art for the game from scratch. First you design the game and its functionality in Unity. You learn how to code in C# and build video game levels.
Then you create the 3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity.
A screen-grab from the course, where art from Blender has been integrated into Unity.
Is this course for me?
Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?
Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.
Our Portals course is for anyone who wants to learn game development. We target complete beginners. But if you already know how to use Unity or Blender, you can still benefit from taking this course.
A snapshot of the game you’ll build.
What programs do I need?
To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling and texturing), Photoshop or a free program like Gimp (for 2D art and some texturing), and Unity (for game set-up and coding).
Unity and Blender are free to download. Please download and install Unity3D and Blender before purchasing this course. This course was recorded on a Mac computer, but you can use Unity and Blender on a PC.
We hope you enjoy taking this course as much as we did making it. Click here to get 96% off!