Check out these sneak peeks and coupons for our courses.

Learn facial recognition in our Xcode course.

✔ learn to code in Swift 3.0

✔ navigate the Xcode interface

✔ make apps for the iPhone

✔ get 96% off

Build 80 games with us in Construct 2.

✔ make games including: mobile shooter in HD, endless runner, retro skiing, drag and drop, gravity flip, avoid falling blocks, circular shooter, lane avoid, kids subtraction, color-changing vertical shooter, platform shooter, capture the flag, and zombie sword

✔ learn to code for games

✔ get 96% off

Draw digital characters for your games.

✔ create 3D models efficiently in MakeHuman

✔ edit models in Blender

✔ import the art to Unity

✔ get 96% off

Web apps: you can make them, too.

✔ learn Angular 2, a JavaScript framework

✔ learn web programming fundamentals

✔ build a functioning app for the web

✔ get 96% off

Build apps for the Apple Watch.

✔ learn to code in Swift and navigate Xcode

✔ make apps for watchOS

✔ get source code, off of which you can build your own apps

get 96% off

Get all our courses for 19 dollars a month.

✔ get all our courses for the price of one

✔ get all the courses we’ve ever made – and will make

✔ save money with this subscription

✔ no hidden fees

 

Learn Unreal with our new book series 📖

It’s that time of year… we at Mammoth Interactive have published new books! Available in both Paperback and eBook format, check out “Introduction to Unreal” and its sequel “Build 6 Games in Unreal.”

The Unreal Engine is a powerful program for building games. Learn how to navigate the Unreal editor by building a Coin Collector game!

First we set up the Coin Collector game’s design in Unreal. You learn how to position a camera in a game so that the user sees the game from your desired viewpoint. We make Blueprints to save objects. We give shape and color to the characters and objects in the game.

A sneak preview of the Paperback edition.

A sneak preview of the Paperback edition.

Then we use C++ scripts to give the game custom functionality. You learn how to process collisions and keep track of the number of times two objects collide. We make a coin disappear when the player touches it. We add a text box to the game to display the score. As well, we enable the player to restart the game with a hotkey.

By the end of this book, you know how to create a game from scratch that responds to user input through keyboard controls.

 

Learn how to navigate the Unreal editor while building 6 basic games. This book is an extension of “Introduction to Unreal.”

A sneak preview of the eBook edition.

A sneak preview of the eBook edition.

We make the following games:

  • Coin Collector Game
  • Shooter Game
  • Platform Switcher Game
  • First Person Shooter Game
  • Turret Game
  • Runner Switcher Game

Both of these books make creating your own game easy and efficient. You learn both the coding and artistic sides to game development. As such, you gain a unique perspective that is familiar with the different skills needed to make a game. Grab your copy today. 📖

 

Another new course: Introduction to SpriteKit. Build practical games.

Anyone can use SpriteKit. 

In our BRAND-NEW course, you learn how to make simple 2D games using Apple’s SpriteKit. Now 96% off!

You build the following games: Breakout Clone, Pong Clone, and Space Invaders​. This course is unique because we make ​both the code and the design for the games from scratch.

Other tutorials only show you how to make the functionality or design of a game. We at Mammoth Interactive show you how to do both.

Why SpriteKit?

SpriteKit is the framework for making 2D games for Apple products. It’s ​free! You can make cool games, from super simple to more complex, in SpriteKit. SpriteKit provides support for cool special effects and physics. It’s a ​fun interface to express your creativity. Before you know it, you could see a game you built in SpriteKit in the App Store!

To give a game functionality, you add code to your game’s objects in Xcode. Xcode is a user-friendly programming language that is easy to understand. ​

Don’t worry if you’ve never coded before. We ​start simple and add more to the game as the course goes on. This course begins with an introduction to SpriteKit for those who have never used it before. You will learn how to navigate SpriteKit’s interface.

Is this course for me?

Even if you’re not an artist, you can design basic games. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

By taking our SpriteKit course, you will gain the tools you need continue improving yourself in the field of game development. You will be able to apply what you learned to further experiment in SpriteKit or another game development framework.

Get started today!​

Get our brand-new course. Make a Ninja game for mobile in Unity and Blender.

Learn to build a Ninja game for mobile using in Unity. Create the game’s art from scratch in Blender.

We’re excited to release our latest course: Make a Ninja Survival game for mobile in Unity and Blender. In this course, you learn how to build a Ninja game for mobile using Unity and Blender. Enroll now for only 19 dollars!

This course is unique because we make ​both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game.

First you design the game and its functionality in Unity. You learn how to ​code in C# and ​build video game levels. Don’t worry if you’ve never coded before. We ​start simple and add more to the game as the course goes on.

Some of the code you'll build.

Some of the code you’ll build.

Why Unity?

Unity is one of the most popular platforms in game development. You can use Unity to build 2D and 3D games. Unity is cross-platform, which means it is easy to use with other platforms.

Then you create the ​3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity.

Why Blender?

Blender, like Unity, is a popular production suite that is ​free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.

Is this course for me?

Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

The Ninja Survival course is for anyone who wants to learn game development. Our primary target students are ​complete beginners. But if you already know how to use Unity or Blender, you can still benefit from taking this course.

Let’s go!