Indie Game Inspiration #4

See below some of the best indiedev from this week on Twitter (through May 12). Inspired to make your own game? Check out Mammoth Interactive’s Ninja Survival gamedev course!

If this inspired you to make your own game, enroll in our “Legend of Zenda” gamedev course. It’s on sale now for only 19 dollars!

Learn Unreal with our new book series 📖

It’s that time of year… we at Mammoth Interactive have published new books! Available in both Paperback and eBook format, check out “Introduction to Unreal” and its sequel “Build 6 Games in Unreal.”

The Unreal Engine is a powerful program for building games. Learn how to navigate the Unreal editor by building a Coin Collector game!

First we set up the Coin Collector game’s design in Unreal. You learn how to position a camera in a game so that the user sees the game from your desired viewpoint. We make Blueprints to save objects. We give shape and color to the characters and objects in the game.

A sneak preview of the Paperback edition.

A sneak preview of the Paperback edition.

Then we use C++ scripts to give the game custom functionality. You learn how to process collisions and keep track of the number of times two objects collide. We make a coin disappear when the player touches it. We add a text box to the game to display the score. As well, we enable the player to restart the game with a hotkey.

By the end of this book, you know how to create a game from scratch that responds to user input through keyboard controls.

 

Learn how to navigate the Unreal editor while building 6 basic games. This book is an extension of “Introduction to Unreal.”

A sneak preview of the eBook edition.

A sneak preview of the eBook edition.

We make the following games:

  • Coin Collector Game
  • Shooter Game
  • Platform Switcher Game
  • First Person Shooter Game
  • Turret Game
  • Runner Switcher Game

Both of these books make creating your own game easy and efficient. You learn both the coding and artistic sides to game development. As such, you gain a unique perspective that is familiar with the different skills needed to make a game. Grab your copy today. 📖

 

Indie Game Inspiration #3

See below some of the best indiedev from this week on Twitter (through May 12). Inspired to make your own game? Check out Mammoth Interactive’s Ninja Survival gamedev course!

 

https://twitter.com/folmerkelly/status/862717550668517376

https://twitter.com/nonplayercat/status/842148145438064641

https://twitter.com/CPriestman/status/862055062033575936

If this inspired you to make your own game, enroll in our “Legend of Zenda” gamedev course. It’s on sale now for only 19 dollars!

Indie Game Inspiration #2

There’s so much awesome indie game inspiration on Twitter. See below some of my favorites of late. Inspired to make your own game? Check out Mammoth Interactive’s Ninja Survival gamedev course.

https://twitter.com/PolyTreehouse/status/859683993456914432

https://twitter.com/PetiteGames/status/859825071178887169

https://twitter.com/lumberjackapps/status/859750407882641413

 

https://twitter.com/TumbleSeedGame/status/859436656709050372

If this inspired you to make your own game, enroll in our Ninja Survival gamedev course. It’s on sale now for only 19 dollars! If you want to be featured next week, tag @MammothCompany, or comment below.

New course released! Build “The Legend of Zenda” game in Unity3D and Blender.

Learn to build a game in Unity3D. Create the game’s art from scratch in Blender.

We at Mammoth Interactive have just released our “Legend of Zenda” course. In this course, you learn how to build a 3D game with Unity and Blender. Get it on sale for 19 dollars today!

This course is unique because we make ​both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.

First you design the game “The Legend of Zenda” and its functionality in Unity. You learn how to code in C# and ​build video game levels. Don’t worry if you’ve never coded before. We ​start simple and add more to the game as the course goes on.

Some of the code you'll build in the course.

Some of the code you’ll build in The Legend of Zenda course.

Why Unity?

Unity is one of the most popular platforms in game development. You can use Unity to build 2D and 3D games. Unity is cross-platform, which means it is easy to use with other programs.

A screen grab from the course.

A screen grab from The Legend of Zenda course.

Then you create ​3D models for the game in Blender. You build all the art assets for the game, including the characters, weapons, cannon, dungeon, and temple. You learn how to integrate your art from Blender into Unity.

Why Blender?

Blender, like Unity, is a popular production suite that is ​free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.

A preview of the game you'll make.

A preview of the game you’ll make.

​Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

​Let’s get started!