Our biggest SALE yet. Get up to 96% off.

↓ The first 1000 to enroll get up to 96% off. ↓

Learn how to make 20 games in GameMaker.

✔ make games including: shooter, rollerball, platformer, platform shooter, cross shooter, turret, color shooter, color matcher, apple catcher, dodger, collector, double shooter, side scrolling shooter, balloon burst, penalty, flappy bird, double jumper, ricochet shooter, ship dodger, jumper, and gravity switch.
✔ get introduced to coding
✔ get 96% off

The Complete Java and Android Studio Course for Beginners

✔ learn the fundamentals of coding: variables, statements, functions
✔ build different apps, including calculators, games, and maps
✔ get 94% off

Build “The Legend of Zenda” in Unity3D and Blender.

✔ learn Unity, Blender, and C#
✔ design characters, weapons, and enemies
✔ draw video game levels
✔ get 96% off

Ultimate TVOS Guide for Beginners. Learn to code in Swift 3.

✔ be able to code in Apple’s programming language
✔ navigate the Xcode interface
✔ make a Quiz app, a Dialogue Tree app, and an Interactive Story app
✔ get 96% off

Some of the code you'll build.

Make a Ninja Survival game in Unity and Blender.

✔ learn Unity, Blender, and C#
✔ set up and code a fully functioning game from scratch
✔ draw ninjas, enemies, and other art assets
✔ get 96% off

Learn how to make a Super Marlo Run game.

✔ learn Unity, Blender, and C#
✔ make speed blocks and enemies
✔ design the background and interface
✔ get 96% off

You’re invited! Come to our SpriteKit webinar.

Do you want to make 2D games for Apple products? Join master programmer Nimish Narang for a 1-hour webinar on how to navigate the SpriteKit framework. Register here for just 10 dollars.

Why SpriteKit?

SpriteKit is THE framework for making 2D games for Apple products. It’s free! You can make cool games, from super simple to more complex, in SpriteKit. SpriteKit provides support for cool special effects and physics. It’s a fun interface to express your creativity. Before you know it, you could see a game you built in SpriteKit in the App Store!

Here’s what we’ll do:

– Learn the basics of scenes, nodes, actions, and physics bodies in Xcode’s game engine
– Put all the concepts together to make the simple version of a classic game for iOS

But wait, there’s MORE! If you enroll in this webinar, you’ll get 2 FREE courses from Mammoth Interactive. First, you’ll get our NEW Introduction to SpriteKit course, where you learn how to build 3 games in SpriteKit. Second, you’ll get our 77-hour course on how to build virtual reality games with Blender and Unity3D!

Have fun, and learn something new. Reserve your spot today for just 10 dollars.

Another new course: Introduction to SpriteKit. Build practical games.

Anyone can use SpriteKit. 

In our BRAND-NEW course, you learn how to make simple 2D games using Apple’s SpriteKit. Now 96% off!

You build the following games: Breakout Clone, Pong Clone, and Space Invaders​. This course is unique because we make ​both the code and the design for the games from scratch.

Other tutorials only show you how to make the functionality or design of a game. We at Mammoth Interactive show you how to do both.

Why SpriteKit?

SpriteKit is the framework for making 2D games for Apple products. It’s ​free! You can make cool games, from super simple to more complex, in SpriteKit. SpriteKit provides support for cool special effects and physics. It’s a ​fun interface to express your creativity. Before you know it, you could see a game you built in SpriteKit in the App Store!

To give a game functionality, you add code to your game’s objects in Xcode. Xcode is a user-friendly programming language that is easy to understand. ​

Don’t worry if you’ve never coded before. We ​start simple and add more to the game as the course goes on. This course begins with an introduction to SpriteKit for those who have never used it before. You will learn how to navigate SpriteKit’s interface.

Is this course for me?

Even if you’re not an artist, you can design basic games. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

By taking our SpriteKit course, you will gain the tools you need continue improving yourself in the field of game development. You will be able to apply what you learned to further experiment in SpriteKit or another game development framework.

Get started today!​

New eBook Release! Ultimate iOS 10, Xcode 8 Development Book

Want to learn how to build an app from scratch using Xcode? The Ultimate iOS 10, Xcode 8 Development Book by Mammoth Interactive is now available as an eBook! Get it here for only 25.99.

This eBook takes you step by step through designing, coding, and testing different iOS applications. The code is easy to follow along with. The eBook’s numerous screenshots ensure that no rner is left behind.

The Ultimate iOS 10, Xcode 8 Development Book contains 3 parts:

1. Playground – In Part 1, you learn the foundations of Xcode using Swift 3.0’s Playground. The Playground is the perfect place to test code in real-time. We use the Playground to introduce coding topics like variables, functions, and loops.

2. UI Elements – Apps are made up of User Interface (UI) elements. In Part 2, you create Projects to test common UI elements, including labels, buttons, and text fields. With code, you learn to implement the objects to give them functionality.

3. Example Apps – In Part 3, we create functioning apps. To build an app, we design its layout and implement its functionality. You learn how to test your apps by running them in the Simulator.

Get the eBook here today!

Build watchOS Apps for the Apple Watch | Course Release

Start now.

Do you want to build your own apps for the Apple Watch? Even if you have never coded before, you can build a watchOS app with our brand-new Apple Watch course.

You do not need any prior knowledge to take this course – it is perfect for beginners. The Apple Watch course begins by covering the fundamentals of the Swift programming language. You will learn how to use Xcode to create the layout and functionality of an iOS app.

If you do have experience developing for iOS, the Apple Watch course is your head start in developing for watchOS. You will learn the differences between coding for iOS and watchOS.

To learn how to develop for watchOS, we will create an Apple Watch app of our own in Xcode – from scratch. You will learn how to:

  • Add a basic label to create the layout of your app
  • Add and implement dates and timers
  • Insert switches, sliders, and pickers
  • Create different tables and context menus
  • Insert images and movies into your Apple Watch apps
  • Enable notifications

By the end of the Apple Watch course, you will have a functioning app that you can expand on to add your own ideas. You will be able to test the app like a user would. Let’s go!