Our biggest SALE yet. Get up to 96% off.

↓ The first 1000 to enroll get up to 96% off. ↓

Learn how to make 20 games in GameMaker.

✔ make games including: shooter, rollerball, platformer, platform shooter, cross shooter, turret, color shooter, color matcher, apple catcher, dodger, collector, double shooter, side scrolling shooter, balloon burst, penalty, flappy bird, double jumper, ricochet shooter, ship dodger, jumper, and gravity switch.
✔ get introduced to coding
✔ get 96% off

The Complete Java and Android Studio Course for Beginners

✔ learn the fundamentals of coding: variables, statements, functions
✔ build different apps, including calculators, games, and maps
✔ get 94% off

Build “The Legend of Zenda” in Unity3D and Blender.

✔ learn Unity, Blender, and C#
✔ design characters, weapons, and enemies
✔ draw video game levels
✔ get 96% off

Ultimate TVOS Guide for Beginners. Learn to code in Swift 3.

✔ be able to code in Apple’s programming language
✔ navigate the Xcode interface
✔ make a Quiz app, a Dialogue Tree app, and an Interactive Story app
✔ get 96% off

Some of the code you'll build.

Make a Ninja Survival game in Unity and Blender.

✔ learn Unity, Blender, and C#
✔ set up and code a fully functioning game from scratch
✔ draw ninjas, enemies, and other art assets
✔ get 96% off

Learn how to make a Super Marlo Run game.

✔ learn Unity, Blender, and C#
✔ make speed blocks and enemies
✔ design the background and interface
✔ get 96% off

New course released! Build “The Legend of Zenda” game in Unity3D and Blender.

Learn to build a game in Unity3D. Create the game’s art from scratch in Blender.

We at Mammoth Interactive have just released our “Legend of Zenda” course. In this course, you learn how to build a 3D game with Unity and Blender. Get it on sale for 19 dollars today!

This course is unique because we make ​both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.

First you design the game “The Legend of Zenda” and its functionality in Unity. You learn how to code in C# and ​build video game levels. Don’t worry if you’ve never coded before. We ​start simple and add more to the game as the course goes on.

Some of the code you'll build in the course.

Some of the code you’ll build in The Legend of Zenda course.

Why Unity?

Unity is one of the most popular platforms in game development. You can use Unity to build 2D and 3D games. Unity is cross-platform, which means it is easy to use with other programs.

A screen grab from the course.

A screen grab from The Legend of Zenda course.

Then you create ​3D models for the game in Blender. You build all the art assets for the game, including the characters, weapons, cannon, dungeon, and temple. You learn how to integrate your art from Blender into Unity.

Why Blender?

Blender, like Unity, is a popular production suite that is ​free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.

A preview of the game you'll make.

A preview of the game you’ll make.

​Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

​Let’s get started!

New course released! Make a Portals clone in Unity3D and Blender.

Learn to build a game using portals in Unity3D. Create the game’s art from scratch in Blender.

We at Mammoth Interactive are stoked to release our newest course: Make a Portals clone in Unity3D and Blender. On sale now for only 19 dollars!

This course is unique because we make both the code and the art for the game from scratch. First you design the game and its functionality in Unity. You learn how to code in C# and build video game levels.

Then you create the 3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity.

A screen-grab from the course, where art from Blender has been integrated into Unity.

A screen-grab from the course, where art from Blender has been integrated into Unity.

Is this course for me?

Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

Our Portals course is for anyone who wants to learn game development. We target complete beginners. But if you already know how to use Unity or Blender, you can still benefit from taking this course.

A snapshot of the game you'll build.

A snapshot of the game you’ll build.

What programs do I need?

To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling and texturing), Photoshop or a free program like Gimp (for 2D art and some texturing), and Unity (for game set-up and coding).

Unity and Blender are free to download. Please download and install Unity3D and Blender before purchasing this course. This course was recorded on a Mac computer, but you can use Unity and Blender on a PC.

We hope you enjoy taking this course as much as we did making it. Click here to get 96% off!