Creating And Rigging A Robot Character In Blender 2.8

Creating And Rigging A Robot Character In Blender 2.8

Rigging refers to the process of creating an exoskeleton for your 3D model to allow it to be animated.

Usually when rigging a human character, you would also have to do some weight painting for the joint, but in this preview we will focus on a robotic character with more easily defined joints.

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