Get to know 3D modeling instructor Kevin Liao

Do you want to learn 3D modelling? Mammoth Interactive instructor Kevin Liao has you covered.

Get to know 3D modeler Kevin Liao

Q: Why did you enter your field?

A: I enjoy creating things from nothing, having a virtual medium feels more enjoyable and efficient for me personally.

Q: What have you been working on recently at Mammoth Interactive?

A: Designing and creating simple modular building blocks, simple and elegant parts for build-it-yourself buildings.

Q: What’s your favorite thing you made or implemented recently?

A: I don’t really have favorites, but I’d say the objects that were implemented into games would be my favorite creations.

Q: If you could share one thing with someone who is considering following your career path, what would that one thing be?

A: Work hard, create things, try not to follow mainstream designs.

Q: Share something funny or lighthearted from the past 2 months, related to your work.

A: A healthy diet keeps you working efficiently at work. I eat a nutrition bar, my coworker brings in whole bags of fresh produce. I always crack when I look at my pitiful nutrition bar and back at his pile of food.

Q: What’s a challenge you’ve come across?

A: A challenge I’d say would be having the patience to work through the lag fest of the Unity Asset Store recently. For some reason, the asset store has been really lagging hard lately.

Q: Why do you like working at Mammoth?

A: Mammoth gives us the freedom to choose and work on things that we wish to work on.

Q: What’s a production pitfall you’ve had to overcome recently?

A: Everything has been fairly smooth lately, nothing really classified as a pitfall.

Q: What separates successful students in your field from the rest?

A: Work hard, the grades don’t matter.

Good news! Kevin’s courses are 90% off today

Enroll now in our new courses while they are on sale. Get excited to learn 3D modeling right now! In these courses anyone can do it.

Another new course: Introduction to SpriteKit. Build practical games.

Anyone can use SpriteKit. 

In our BRAND-NEW course, you learn how to make simple 2D games using Apple’s SpriteKit. Now 96% off!

You build the following games: Breakout Clone, Pong Clone, and Space Invaders​. This course is unique because we make ​both the code and the design for the games from scratch.

Other tutorials only show you how to make the functionality or design of a game. We at Mammoth Interactive show you how to do both.

Why SpriteKit?

SpriteKit is the framework for making 2D games for Apple products. It’s ​free! You can make cool games, from super simple to more complex, in SpriteKit. SpriteKit provides support for cool special effects and physics. It’s a ​fun interface to express your creativity. Before you know it, you could see a game you built in SpriteKit in the App Store!

To give a game functionality, you add code to your game’s objects in Xcode. Xcode is a user-friendly programming language that is easy to understand. ​

Don’t worry if you’ve never coded before. We ​start simple and add more to the game as the course goes on. This course begins with an introduction to SpriteKit for those who have never used it before. You will learn how to navigate SpriteKit’s interface.

Is this course for me?

Even if you’re not an artist, you can design basic games. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

By taking our SpriteKit course, you will gain the tools you need continue improving yourself in the field of game development. You will be able to apply what you learned to further experiment in SpriteKit or another game development framework.

Get started today!​